Graphics

非均匀有理B样条
非均匀有理B样条
非均匀有理B样条LesPiegl, WayneTiller
ShaderX2
ShaderX2
ShaderX2WolfgangEngel
Fluid Engine Development
Fluid Engine Development
Fluid Engine DevelopmentDoyubKim
Smoothed Particle Hydrodynamics
Smoothed Particle Hydrodynamics
Smoothed Particle HydrodynamicsLiu, G.R.
Supercharged JavaScript Graphics
Supercharged JavaScript Graphics
Supercharged JavaScript GraphicsRaffaeleCecco
VISUAL BASIC 高级图形程序设计教程
VISUAL BASIC 高级图形程序设计教程
VISUAL BASIC 高级图形程序设计教程Rod, Stephens
Polygon Mesh Processing
Polygon Mesh Processing
Polygon Mesh ProcessingMarkPauly, LeifKobbelt, MarioBotsch
3D Math Primer for Graphics and Game Development
3D Math Primer for Graphics and Game Development
3D Math Primer for Graphics and Game DevelopmentFletcherDunn, IanParberry
计算机图形学:原理及实践
计算机图形学:原理及实践
计算机图形学:原理及实践AndriesvanDam, JohnF.Hughes, MorganMcguire
Direct3D ShaderX
Direct3D ShaderX
Direct3D ShaderXWolfgangF.Engel
3D Math Primer for Graphics and Game Development, 2nd Edition
3D Math Primer for Graphics and Game Development, 2nd Edition
3D Math Primer for Graphics and Game Development, 2nd EditionFletcherDunn, IanParberry
Real-Time 3D Rendering with DirectX and HLSL
Real-Time 3D Rendering with DirectX and HLSL
Real-Time 3D Rendering with DirectX and HLSLPaul, Varcholik
如何创作字体
如何创作字体
如何创作字体劳拉·梅塞格尔, 何塞·斯卡廖内, 克里斯托巴尔·埃内斯特罗萨